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make cursor visible in debug mode
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thombruce committed Oct 11, 2023
1 parent d3baf36 commit 1f0bf48
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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Expand Up @@ -15,7 +15,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

- Separate nav and speedometer UI features into own modules
- Open game centered on primary monitor
- Hide cursor
- Hide cursor in release builds
- Compartmentalise code into core, ui and world modules

## [0.0.13] - 2023-10-10
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1 change: 1 addition & 0 deletions src/main.rs
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Expand Up @@ -36,6 +36,7 @@ fn main() {
primary_window: Some(Window {
title: String::from("Verse"),
position: WindowPosition::Centered(MonitorSelection::Primary),
#[cfg(not(debug_assertions))]
cursor: Cursor {
visible: false,
..default()
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