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add and use KDNode instead of Orbitable for nearest neighbour mapping
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,5 @@ | ||
pub mod assets; | ||
pub mod camera; | ||
pub mod game_time; | ||
pub mod spatial; | ||
pub mod state; |
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Original file line number | Diff line number | Diff line change |
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use bevy::prelude::*; | ||
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#[derive(Component)] | ||
pub struct KDNode; |