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v0.0.2

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@tinne26 tinne26 released this 03 Jul 09:48
· 163 commits to main since this release

Enough things have happened that deserve a new release:

  • Ebiten was renamed to Ebitengine and all documentation changed a while ago.
  • Switched from .gzip to the far more standard .gz extension for font compression functions. This is a breaking change.
  • FontLibrary.ParseEmbedDirFonts was not working. I was inexcusably loading local files instead of the embedded files.

In the meantime, there has also been progress with additional rasterizers for fancy effects, like the OutlinerRasterizer. This is still a work in progress, though.