Releases: titaniumnetwork-dev/Incognito
Releases · titaniumnetwork-dev/Incognito
v1.1.8
1.0.0
- The initial rewrite to Astro. Includes:
- Fully static
- Easier to build
- Feels/is faster to use
- Fixes some bugs
- Among tons of other stuff
1.0.1
- Fixes the games and apps page looking weird
1.0.2
- Fixes Dockerfile issues
1.0.3
- Turns off Rammerhead by default for now
- Docker env fixes again
- SEO
1.0.4
- Bumps RH
- Fixes issues with bare-server-node
1.1.0
- Switches to Deno (mostly)
- General bug fixes
- Removes Rammerhead as an option and replaces it with Scramjet (coming soon)
- Removes bare server and adds libcurl as an option
- Adds a different Deno native server (Hono) - Command:
deno task start:standalone
- Removes Masqr
- No more SSR, it's purely statically generated
- CI fixes and other general improvements
- Configuration is done via TOML over a bunch of environment vars
- Removes Biome in place of Deno's native formatter
- A better roadmap of what should be done in the future.
1.1.1
- Fixes a bug where if games aren't enabled it redirects to localhost:8080 over just /
- Fixes a bug where if games aren't enabled, it still loads and compresses images over just ignoring them.
1.1.2
- Fixes bugs with apps opening as the full url instead of just the correct link
- Fixes a bug with the iFrame panel where it copies & pastes the full link instead of just the normal link.
- Add Scramjet
1.1.3
- Add the notice that ScramJet is in beta and may break
1.1.4
- Add the ability to disable/enable SEO or selectively render/show it
- Adds the docker-builds.yml file to show the builds I am doing for the docker images.
1.1.5
- Fixes the games (mostly)
1.1.6
- Add the ability to run Incog from a prebuilt file
1.1.7
- Builds both the SEO & non SEO versions of the website for easier deployment
- Adds a
--seo
CLI flag which can enable the SEO build without the config.toml file - CLI is now easier to use & interact with
- Change and cleanup docs
- Docker command cleanup to reflect new changes
- docker-compose.build.yml no longer exists.
v1.1.8
- Add the ability to self update your binary
- Change the way parts of the CLI look
v1.1.7
- Builds both the SEO & non SEO versions of the website for easier deployment
- Adds a
--seo
CLI flag which can enable the SEO build without the config.toml file - CLI is now easier to use & interact with
- Change and cleanup docs
- Docker command cleanup to reflect new changes
- docker-compose.build.yml no longer exists.
v1.1.6
- Add the ability to run Incog from a prebuilt file
v1.1.5
- Fixes the games (mostly)
v1.1.4
- Add the ability to disable/enable SEO or selectively render/show it
- Adds the docker-builds.yml file to show the builds I am doing for the docker images.
v1.1.3
- Add the notice that ScramJet is in beta and may break
v1.1.2
- Fixes bugs with apps opening as the full url instead of just the correct link
- Fixes a bug with the iFrame panel where it copies & pastes the full link instead of just the normal link.
- Add Scramjet
v1.1.1
- Fixes a bug where if games aren't enabled it redirects to localhost:8080 over just /
- Fixes a bug where if games aren't enabled, it still loads and compresses images over just ignoring them.
v1.1.0
- Switches to Deno (mostly)
- General bug fixes
- Removes Rammerhead as an option and replaces it with Scramjet (coming soon)
- Removes bare server and adds libcurl as an option
- Adds a different Deno native server (Hono) - Command:
deno task start:standalone
- Removes Masqr
- No more SSR, it's purely statically generated
- CI fixes and other general improvements
- Configuration is done via TOML over a bunch of environment vars
- Removes Biome in place of Deno's native formatter
- A better roadmap of what should be done in the future.
v1.0.4
- Bumps rammerhead
- Fixes issues with bare-server-node