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refactor(edgeless): change surface selection to multi-instance #5852
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doouding
changed the title
refactor(edgeless): edgeless selection manager
refactor(edgeless): change surface selection to multi-instance
Dec 26, 2023
doodlewind
approved these changes
Dec 26, 2023
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close #5623
Change
Change surface selection to a multi-instance approach.
All selected canvas elements are still put into a single selection instance, but the
path
property now has a value equal to thepath
of the currently rendered surface block:Now each selected block has a corresponding selection instance, and the
path
property equal to its actual renderingpath
in edgeless. So if there are multiple blocks are selected, we'll have more than one instance:Now we can query the selected block view through a selection like this: