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Combine canvas::drawText()
and Font.draw()
into one function
#192
Comments
Instead I think there should be |
My proposed solution:
This both prevents breaking and opens up possibilities for other types of fonts like bitmap fonts. What are your thoughts? |
@marekmaskarinec What function will finally draw the text? The interface method |
Yes |
I agree. But how do we access the PixelFont? |
Signed-off-by: Marek Maškarinec <marek@mrms.cz>
Signed-off-by: Marek Maškarinec <marek@mrms.cz>
Signed-off-by: Marek Maškarinec <marek@mrms.cz>
Signed-off-by: Marek Maškarinec <marek@mrms.cz>
Can
canvas::drawText()
take an optional^Font
parameter?The text was updated successfully, but these errors were encountered: