A library for detecting and resolving intersections between two surface meshes.
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Updated
Nov 22, 2024 - C++
A library for detecting and resolving intersections between two surface meshes.
The essence of this project was to create a C++ game based on Bool logic. In the game you can choose between four game modes, two of which have a special “NOT” card. We have created the application with a graphical interface for a more pleasant user experience. You can also enjoy various card packs on our hosted website.
Utility for computing boolean Groebner bases with involutive Pommaret algorithm
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