Tensorflow implementation of Deep Reinforcement Learning Agent for CartPole
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Updated
May 3, 2018 - Python
Tensorflow implementation of Deep Reinforcement Learning Agent for CartPole
Training Deep RL agents in VizDoom.
Minecraft reinforcement learning with legacy environment
Implementation of DQN, DDQN and DRQNs for Atari Games in Tensorflow. [Work in Progress]
hdrqn
Tensorflow implementation of Reinforcement Learning methods for Atari 2600.
My DRL(Deep Reinforcement Learning ) algorithm demo, base on pytorch and gym environment.
Alogtrader bot using RL
Implementation of the DQN and DRQN algorithms in Keras and tensorflow
A multi agent reinforcement learning environment where two agents controlled by DRQNs play a custom version of the pursuit-evasion game.
Deep Recurrent Q-Network with different exploration strategies for self-driving cars (using AirSim)
This is a reconstruction of previous repository(rl-algorithms).
Multi-Agent Deep Recurrent Q-Learning with Bayesian epsilon-greedy on AirSim simulator
Pathfinding Using Reinforcement Learning
To keep track and showcase
Collision Avoidance with Reinforcement Learning
Atari-DRQN (keras ver.)
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