Tiny and easy to use ECS (Entity Component System) library for game programming
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Updated
Mar 2, 2023 - TypeScript
Tiny and easy to use ECS (Entity Component System) library for game programming
A high performance 2D game engine built in Typescript
Entity Component System (ECS) implementation in TypeScript, extensible, working with any renderer, type safe and composable 🕹️
An Archetypal Entity Component System (ECS) architecture in Typescript
An ECS game engine for use with Pixi JS
WarioWare DIY-inspired game maker tool as a React PWA
Entity Component System with Typescript
Modular 2D Web Game Engine
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