A physically based mesh renderer named Ada Path Tracer based on Taichi lang
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Updated
Nov 17, 2024 - Python
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient
[SIGGRAPH Asia 2024 (Journal Track)] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flight Rendering in Homogeneous Scattering Media"
This is Mitsuba3 implementation of various ToF rendering
This is the official implement for data generation of "Neural Volume Reconstruction for Coherent Synthetic Aperture Sonar" (SIGGRAPH 2023)
Very simple transient renderer based on smallpt
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