Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
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Updated
Mar 23, 2024 - C++
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
A free, fast, cross-platform volumetric codec for everyone.
Powerful Path Tracing Engine For Realistic Rendering
Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media
Volumetric Path Tracing support for Yocto/GL Library
Ray tracing demo that implements a modified volumetric rendering equation to replicate the effect of Cherenkov radiation in water
Physically based renderer based on Nori in C++11
Main Physically-Based Rendering algorithms
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