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QGroundControl Ground Control Station
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tositrino/qgroundcontrol
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QGroundControl Open Source Micro Air Vehicle Ground Control Station Project: http://qgroundcontrol.org Files: http://github.com/mavlink/qgroundcontrol http://github.com/mavlink/mavlink Credits: http://qgroundcontrol.org/credits ********************************************************************************************** * PLEASE NOTE: YOU NEED TO DOWNLOAD THE MAVLINK LIBRARY IN ORDER TO COMPILE THIS APPLICATION * ********************************************************************************************** Mac OS X ======== To build on Mac OS X (10.5 or later): Install SDL ----------- 1) Download SDL from: <http://www.libsdl.org/release/SDL-1.2.14.dmg> 2) From the SDL disk image, copy the `sdl.framework` bundle to `/Library/Frameworks` directory (if you are not an admin copy to `~/Library/Framewroks`) Install QT with Cocoa ---------------------- 1) Download Qt 4.6.2 with Cocoa from `http://get.qt.nokia.com/qt/source/qt-mac-cocoa-opensource-4.6.2.dmg` 2) Double click the package installer Get the MAVLINK Library ----------------------- 1) Clone the MAVLINK repository : `git clone git@github.com:pixhawk/mavlink.git`. **NOTE:** Make sure that the mavlink directory is in the same directory as groundcontrol. QGround control will look for mavlink library in ../mavlink Build QGroundControl -------------------- 1) From the terminal go to the `groundcontrol` directory 2) Run `qmake` 3) Run `xcodebuild -configuration Release` or open `qgroundcontrol.xcodeproj` in Xcode and build. Linux ===== To build on Linux: sudo apt-get install phonon libqt4-dev \ libphonon-dev libphonon4 phonon-backend-gstreamer \ qtcreator libsdl1.2-dev libflite1 flite1-dev build-essential cd directory git clone https://github.com/mavlink/mavlink.git git clone https://github.com/mavlink/qgroundcontrol.git go to thirdParty -> libxbee Create Library -> Readme file in folder Ubuntu Application Menu -> Development -> Qt Creator QtCreator Menu File -> Open File or Project.. Open directory/qgroundcontrol/qgroundcontrol.pro Hit the green play button to compile and launch it Done. Windows ======= DETAILED STEPS BELOW THE VISUAL STUDIO 2010 NOTES. GNU GCC / MINGW IS UNTESTED, COULD WORK VISUAL STUDIO 2008 / 2010 EXPRESS EDITION IS FREE! ------------------------------------------------------------------------------------- VISUAL STUDIO 2010 NOTES (VS 2008 runs out-of-the-box, just follow the steps below): For use of Qt 4x with Visual Studio 2010 Add-in. Visual studio adds automatically certain defines that are wrong and cause errors. To resolve this, execute these steps: In the projects properties -> C/C++ ->preprocessor change: in DEBUG: delete QT_NO_DEBUG in both (DEBUG / RELEASE): delete QT_NO_DYNAMIC_CAST ------------------------------------------------------------------------------------- Steps for Visual Studio 2008 / 2010. (VS 2008 is easier, VS 2010 only recommended for expert developers) Windows XP/7: 1) Download and install the Qt SDK for Windows from http://qt.nokia.com/downloads/ (Visual Studio 2008 version) OR download Qt source and compile with VS 2010 2) Download and install Visual Studio 2008 Express Edition (free) OR VS 2010 Express Edition 3) Go to the QGroundControl folder and then to thirdParty -> libxbee 4) Build the library. See win32.README 5) Go to the source folder of QGroundControl with the Qt 4.7.x Command Prompt tool (from the applications menu) 6) Create the Visual Studio project by typing: qmake -tp vc qgroundcontrol.pro 7) Now start Visual Studio and load the qgroundcontrol.vcproj file 8) Compile and edit in Visual Studio. If you need to add new files, add them to qgroundcontrol.pro and re-run "quake -tp vc qgroundcontrol.pro"
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