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Whitelist Alex's Caves Gum Worm entity in Config #174

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merged 1 commit into from
Oct 20, 2024

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AlexModGuy
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Entity Culling breaks the render of these mobs, who dig in and out of the terrain, meaning that raytracing their position isn't always accurately culling them.

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what-the-diff bot commented Oct 20, 2024

PR Summary

  • Expansion of Tick Culling Whitelist
    The whitelist for tick culling has been updated to include two additional entities: "alexscaves:gum_worm" and "alexscaves:gum_worm_segment". This will enhance the system's ability to manage (ignore or process) these specific entities, optimizing performance.

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sonarcloud bot commented Oct 20, 2024

@tr7zw
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tr7zw commented Oct 20, 2024

Digging through the terrain shouldn't be an issue at all. More likely that the culling box is off/not enabled while the entity is "hidden" (causing pop-in when it becomes active again) or something like that. So whitelisting is fine till they fix the culling issues of the worm.

@tr7zw tr7zw merged commit 254339e into tr7zw:main Oct 20, 2024
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2 participants