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Remove in-place optimizations of patch and merge #1217
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They are too dangerous and can lead to memory unsafety. Also added proper state handling to script based tests. Signed-off-by: Matthias Wahl <mwahl@wayfair.com>
So state is not reset to 'null' after every event but lasts the whole 'tremor run' session when running a tremor script. Signed-off-by: Matthias Wahl <mwahl@wayfair.com>
Licenser
previously approved these changes
Sep 15, 2021
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Nice catch! 🚀
Signed-off-by: Matthias Wahl <mwahl@wayfair.com>
Licenser
previously approved these changes
Sep 15, 2021
Signed-off-by: Matthias Wahl <mwahl@wayfair.com>
darach
approved these changes
Sep 15, 2021
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LGTM 👍
Licenser
approved these changes
Sep 15, 2021
For performance we see a slight increase for patch and merge with the optimization removed, which is honestly surprising. |
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Pull request
Description
This PR removes the
patch
andmerge
in-place optimizations, as they can lead to memory unsafety.a script like:
will happily mutate
state
and insert values fromevent
, which will no longer be valid after the event is gone, and so allow a view into freed up or reallocated memory via string keys or values.We try to get back to those optimizations in a safer way.
Related
Checklist
Performance