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USDT tracing is a way for programs to statically define "points of interest" for tracing tools like DTrace, perf, bpftrace, SystemTap, and others to hook into. I've been diving into this world lately with the intention of getting better performance feedback from Nova. I now have a working Linux-based USDT system built forked from Oxide Computer's usdt crate, and this PR is then a showcase of how that can then be utilised.
Examples
Tracing constructor calls: