An open-world roguelike written in javascript and running on nodejs.
After cloning the repo, run npm install
to get dependencies.
To run console version, npm start
, or node console.js
.
To walk around hjlk
will work, to quit use Q
.
Unit tests are written using mocha, and can be executed with npm test
- Generated overworld map (small island) [#6]
- At least one enterable sub-map, (for example dungeon or cave) [#6]
- At least one enemy type [#12]
- Melee combat [#5]
- Both enemies and player are killable [#5]
- Player can enter name for character [#13]
- Console interface for all above features [#8, various]
- Basic README.md describing available features [#9]