Copyright 2020 Drewry Pope
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
strangetext transcription
- source: https://github.com/twitter-base/image-generation/tree/main#readme
- bot: https://twitter.com/SpongeScribe
- owner/author/contact: https://twitter.com/dezren39
- code_of_conduct: https://github.com/twitter-base/image-generation/blob/main/CODE_OF_CONDUCT.md
- contributors: https://github.com/twitter-base/image-generation/blob/main/CONTRIBUTORS.md
- license: https://github.com/twitter-base/image-generation/blob/main/LICENSE
- license.NOTICE: https://github.com/twitter-base/image-generation/blob/main/NOTICE.LICENSE.md
- changelog: https://github.com/twitter-base/image-generation/blob/main/CHANGELOG.md
Please note that this project is released with a
Contributor Code of Conduct, located in the root
directory of this project under the file name:
CODE_OF_CONDUCT.md
By participating in this project you agree to abide by its terms.
Thank you for your participation.
- code_of_conduct: https://github.com/twitter-base/image-generation/blob/main/CODE_OF_CONDUCT.md
- contributors: https://github.com/twitter-base/image-generation/blob/main/CONTRIBUTORS.md
If it is not possible or desirable to put the notice in a particular file,
a License file named 'LICENSE' or 'LICENSE.md' or 'NOTICE.LICENSE.md' will
be present in each directory which has particular file(s) in that directory.
The License file will associate each particular file's name with the appropriate
Source Code Form License Notice and any relevant Copyright or other notices.
- license: https://github.com/twitter-base/image-generation/blob/main/LICENSE
- license.NOTICE: https://github.com/twitter-base/image-generation/blob/main/NOTICE.LICENSE.md
All scripts and calls expected to come from a pwd
of the project root.
Scripts in app/scripts
should be ran by docker.
If you ever find files aren't making it into docker, check: .dockerignore
ALLOW LIST
If you ever find files aren't making it into git, check: .gitignore
BLOCK LIST
If you ever find files aren't making it into npm pack
, check: app/.npmignore
BLOCK LIST
.env
files are blocked from docker container images, but they can be brought in for dev environments with docker
--volume
, docker-compose
, etc.
To run app/scripts
locally, run scripts/etc/create-data-dirs-and-symlinks.sh
If you add new app/scripts
, you may need to:
-
Delete ALL lines in .gitignore BETWEEN lines BEGINNING WITH:
-
Then run the following: scripts/etc/append-symlinks-to-gitignore.sh
To cleanup symlinks, run scripts/etc/cleanup-delete-all-symlinks.sh
todo: rename data to dat
todo: lib vs dist src: (uncompiled) lib: compiled-node dist: compiled-browser https://2ality.com/2017/07/npm-packages-via-babel.html https://gist.github.com/ncochard/6cce17272a069fdb4ac92569d85508f4 # Allow files and folders with a pattern starting with ! !lib/**/*.js
check files merge
docker env script merge docker mount-nomount merge
confirm docker, docker-compose, manual, sleep, twitter, random run, random1krun, drop N files, get N*M images
get twitter autoreply webhook going
post image post image with alt text post image with alt text as reply to webhook
.lower sponge text ascii cursive sarcastric bold heavy ascii strange/crypt text ascii pictures with words describe pictures with words build general ai humans.txt robots.txt website blog blog post static ? keybase auth? lets encrypt? security.txt
TODO + manual still: https://github.com/github-changelog-generator/github-changelog-generator https://github.com/skywinder/gitlab-changelog-generator/blob/master/CHANGELOG.md automate package.json npm pack, npm publish automate version increase ticker semver2.0
Use within JSON Using JSON.stringify() with any BigInt value will raise a TypeError as BigInt values aren't serialized in JSON by default. However, you can implement your own toJSON method if needed:
BigInt.prototype.toJSON = function() { return this.toString() } Instead of throwing, JSON.stringify now produces a string like this:
JSON.stringify(BigInt(1)) // '"1"'