Skip to content

Releases: tyzeron/LethalCompanyMinimap

Release v1.0.5

16 Dec 14:00
Compare
Choose a tag to compare

New Features

  • Hotkeys can now also be bound to Mouse buttons
  • Add the arrow that points to the ship as a new icon that can be toggled on and off

Bug Fixes

  • Fixed auto-rotation, so the map is orientated based on the target player and not the local player
  • Big overhaul on the map brightness system, fixing all bugs related to the map brightness
  • Terminal codes will rotate with the map, so they can always be readable regardless of the map rotation
  • Minor behind-the-scene refactoring and adding networking stuff
  • Added a fallback URL for mod version checking

Compatibility

This version was tested on

  • Lethal Company - Version 45
  • BepInEx - 5.4.22.0

Release v1.0.4

03 Dec 19:00
Compare
Choose a tag to compare

New Features

  • Added the ability to zoom in and out on the Map
  • Added an auto-rotate feature, where the Minimap rotates based on where the player is looking at
  • Added a scrollbar for the player list, for when there are too many players to fit in the mod menu window
  • Added the ability to adjust the brightness of the map (useful for higher-tier moons, where the map gets darker)

Bug Fixes

  • Fixed the hotkey system, so now it triggers even if other keys are pressed simultaneously
  • Fixed a bug, where the game would lag when a player used the ship controls to switch the map target
  • Fixed a bug, where the map target might become desynchronized from the rest of the players

Compatibility

This version was tested on

  • Lethal Company - Version 40
  • BepInEx - 5.4.22.0

Release v1.0.3

26 Nov 22:00
Compare
Choose a tag to compare

New Features

  • Light up dark corridors on the Minimap
  • Added two new reconfigurable hotkeys, which are for overriding ship controls and for switching Minimap target
  • Added toggle visibility of dead players (grayed-out cyan dot)

Bug Fixes

  • Fixed the bug where when turning off enemy icons (red dots), certain enemies are still visible on the Minimap

Compatibility

This version was tested on

  • Lethal Company - Version 40
  • BepInEx - 5.4.22.0

Release v1.0.2

24 Nov 21:30
Compare
Choose a tag to compare

New Features

  • Add a version checker and inform the user if there is a new updated version of this mod
  • Add support to toggle visibility of enemies (red dot)

Changes

  • The Minimap will now display right as the player join the lobby, unlike previously where it displayed only when the ship started to land

Bug Fixes

  • Fixed a bug that would make the game laggy, especially when having a lot of mods installed

Compatibility

This version was tested on

  • Lethal Company - Version 40
  • BepInEx - 5.4.22.0

Release v1.0.1

21 Nov 23:31
Compare
Choose a tag to compare

New Features

  • Added new Icons tab in the mod menu, where you can toggle visibility of different Minimap icons:
    • Loots
    • Enemies (still under development)
    • Players
    • Terminal Codes
    • Radar Boosters

Bug Fixes

  • Fixed the bug where when you lock the Minimap onto someone, the person gets teleported instead of the person that was selected through the ship control panel.

Compatibility

This version was tested on

  • Lethal Company - Version 40
  • BepInEx - 5.4.22.0

Initial Release v1.0.0

20 Nov 20:30
Compare
Choose a tag to compare

Features

  • Toggle-able Minimap visibility
  • Customizable Minimap size
  • Customizable Minimap position
  • Switch Minimap focus without affecting other players map
    • or you can have the Minimap linked with the ship's control panel
  • All hotkeys are customizable, including the hotkey to open the mod menu and the hotkey to toggle minimap
  • Easily reset specific (or all) configurable settings
  • All settings configurable via a user-friendly in-game GUI
    • including configuring hotkeys
  • All configurable settings saved across sessions

Compatibility

This version was tested on

  • Lethal Company - Version 40
  • BepInEx - 5.4.22.0