-
Notifications
You must be signed in to change notification settings - Fork 1.4k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Expose Buffer pools to third-party encoders
Zap currently uses an internal package to house its buffer pool, and it returns all buffers to that pool. This is problematic for two reasons: 1. First, third-party encoders can easily corrupt the pool by keeping a reference to a buffer. 2. Second, third-party encoders can't pool their buffers, since zap needs to know how to return them to their pools. This PR introduces a `buffer.Pool` type to solve this problem. Individual buffers can only be created via a pool, and each buffer keeps a reference to its pool of origin. This allows zap to continue using a single internal pool, but it allows third-party encoders to safely pool their buffers too.
- Loading branch information
Akshay Shah
committed
Mar 14, 2017
1 parent
2948823
commit b6a17d4
Showing
12 changed files
with
81 additions
and
47 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,49 @@ | ||
// Copyright (c) 2016 Uber Technologies, Inc. | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights | ||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
// copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in | ||
// all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
// THE SOFTWARE. | ||
|
||
package buffer | ||
|
||
import "sync" | ||
|
||
// A Pool is a type-safe wrapper around a sync.Pool. | ||
type Pool struct { | ||
p *sync.Pool | ||
} | ||
|
||
// NewPool constructs a new Pool. | ||
func NewPool() Pool { | ||
return Pool{p: &sync.Pool{ | ||
New: func() interface{} { | ||
return &Buffer{bs: make([]byte, 0, _size)} | ||
}, | ||
}} | ||
} | ||
|
||
// Get retrieves a Buffer from the pool, creating one if necessary. | ||
func (p Pool) Get() *Buffer { | ||
buf := p.p.Get().(*Buffer) | ||
buf.Reset() | ||
buf.pool = p | ||
return buf | ||
} | ||
|
||
func (p Pool) put(buf *Buffer) { | ||
p.p.Put(buf) | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters