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Add console.html and text-game.scm example file
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;; This example showcases how to create a simple text-based game in Scheme using Ribbit. | ||
;; Notably, it adds the ability to clear the screen in the console using the `clear` primitive. | ||
;; | ||
;; You can either compile this examples to JavaScript or Python. | ||
;; | ||
;; [JavaScript] | ||
;; $ ./rsc.exe -t js -l r4rs/tc -f+ js/web -o game.js examples/text-game.scm | ||
;; $ cat host/js/console.html | sed "s/INPUT_JAVASCRIPT_FILE_HERE.js/game.js/" > game.html | ||
;; $ open game.html | ||
;; | ||
;; [Python] | ||
;; $ ./rsc.exe -t py -l r4rs/tc -o game.py examples/text-game.scm | ||
;; $ python3 game.py | ||
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;; Define the clear primitive for JavaScript and Python hosts | ||
(cond-expand | ||
((host js) | ||
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;; In JavaScript, we clear the screen by removing the content of the textarea | ||
;; used as a console. | ||
(define-primitive (clear) | ||
"() => { | ||
document.getElementById('repl').value=''; // Clear the repl | ||
return push(0); // Primitives always push something to the stack | ||
}, // Always need a comma after a primitive | ||
")) | ||
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((host py) | ||
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;; In python, we clear the screen by calling the 'clear' program using the os.system function. | ||
(define-feature | ||
clear | ||
((import "import os"))) | ||
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(define-primitive (clear) | ||
"prim(0, lambda: os.system('clear')),"))) | ||
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;; Utility function to ask questions to the user | ||
(define (ask-question question) | ||
(display question) | ||
(newline) | ||
(read-line)) | ||
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;; Utility function to ask a question with multiple choices | ||
(define (choice-question question choices) | ||
(display question) | ||
(display " [") | ||
(let loop ((choices choices)) | ||
(display (car choices)) | ||
(if (null? (cdr choices)) | ||
(display "] ") | ||
(begin | ||
(display ", ") | ||
(loop (cdr choices))))) | ||
(newline) | ||
(let ((answer (read-line))) | ||
(if (member answer choices) | ||
answer | ||
(begin | ||
(display "(Invalid answer) ") | ||
(choice-question question choices))))) | ||
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;; Game logic | ||
(define (main) | ||
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(clear) | ||
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(display | ||
"Welcome, you are a detective investigating the death of Watson. He was murdered in his apartment at night.") | ||
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(let ((choice | ||
(choice-question | ||
"What do you want to investigate first?" | ||
'("apartment" "local bar" "workplace")))) | ||
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(let ((response (ask-question (string-append "What do you want to search first at " choice " ?")))) | ||
(display "You choose search about '") | ||
(display response) | ||
(display "' with some success") | ||
(newline) | ||
(ask-question "The game is finished. Press ENTER to restart the game.") | ||
(main)))) | ||
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(main) |
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<html> | ||
<head> | ||
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<!-- The whole repl is contained in this file --> | ||
<script src="./INPUT_JAVASCRIPT_FILE_HERE.js"></script> | ||
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<!-- Highlight.js --> | ||
<meta name="viewport" content="width=device-width, initial-scale=1"> | ||
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<!-- Styles for REPL --> | ||
<style> | ||
* { | ||
font-family: 'Menlo', monospace; | ||
} | ||
h1, h2, h3{ | ||
text-align: center; | ||
width: 100%; | ||
} | ||
div{ | ||
font-size: 14px; | ||
} | ||
#repl { | ||
width: 100%; | ||
height: 50vh; | ||
padding: 10px; | ||
background-color: #f8f8f8; | ||
border: 1px solid #ccc; | ||
border-radius: 5px; | ||
box-shadow: 0 0 10px rgba(0,0,0,0.1); | ||
} | ||
</style> | ||
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</head> | ||
<body> | ||
<h1>Test a scheme program inside the box below!</h1> | ||
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<!-- The repl script will replace the div below with a textarea --> | ||
<div id="repl"></div> | ||
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</body> | ||
</html> |