-
Notifications
You must be signed in to change notification settings - Fork 3
Missions: Default Loadouts
Tim Beswick edited this page Dec 21, 2022
·
3 revisions
The default loadouts available in the ACE Arsenal can be extended per mission
- If the mission is for a main op, the loadouts must be compatible with the gear used on Saturdays
- Create a loadout in ACE Arsenal and load it onto yourself
- Open the debug console and execute
copyToClipboard str (getUnitLoadout player)
-
IMPORTANT Paste the output array into notepad, and replace all instances of
"
with'
- In the
description.ext
file of your mission, add a class at the bottom nameduksf_arsenal_loadouts
. Within this class, add a class per loadout you wish to create (See the example below, and the modpack default loadouts for reference) - Add each loadout with a unique class name, e.g
uksf_arsenal_loadout_sfsgRifleman
, a relevant name, and the formatted loadout pasted from notepad - These will then be available in the ACE Arsenal default loadouts. If the same class name as an existing loadout is configured, the mission version will be used
class uksf_arsenal_loadouts {
// Example - This will add a new loadout
class uksf_arsenal_loadout_sfsgSpecialSnowflake {
name = "SFSG: Special Snowflake";
loadout = "[['UK3CB_BAF_L85A2_RIS','','UK3CB_BAF_LLM_Flashlight_Black','UK3CB_BAF_SpecterLDS_Dot_3D',['UK3CB_BAF_556_30Rnd_T',30],[],''],[],[],['UK3CB_BAF_U_CombatUniform_MTP_1Para',[['ACE_CableTie',2],['ACE_Flashlight_XL50',1],['ACE_EarPlugs',1],['ACE_MapTools',1],['ACRE_PRC152',1]]],['UK3CB_BAF_V_Osprey_Rifleman_E',[['B_IR_Grenade',2,1],['SmokeShell',3,1],['HandGrenade',4,1],['UK3CB_BAF_556_30Rnd_T',4,30],['UK3CB_BAF_12G_Pellets',3,8],['SmokeShellBlue',1,1]]],['UK3CB_BAF_B_Bergen_MTP_PointMan_L_A',[['ACE_packingBandage',10],['UK3CB_BAF_HMNVS',1],['UK3CB_BAF_556_30Rnd_T',5,30],['UK3CB_BAF_12G_Pellets',3,8]]],'UK3CB_BAF_H_Mk7_Camo_B','',[],['ItemMap','ItemGPS','ItemRadioAcreFlagged','ItemCompass','ACE_Altimeter','']]";
};
// Example - This will overwrite the default modpack loadout (same class name)
class uksf_arsenal_loadout_sfsgRifleman {
name = "SFSG: Rifleman - A blast from the past";
loadout = "[['UK3CB_BAF_L85A2_RIS','','UK3CB_BAF_LLM_Flashlight_Black','UK3CB_BAF_SpecterLDS_Dot_3D',['UK3CB_BAF_556_30Rnd_T',30],[],''],[],[],['UK3CB_BAF_U_CombatUniform_MTP_1Para',[['ACE_CableTie',2],['ACE_Flashlight_XL50',1],['ACE_EarPlugs',1],['ACE_MapTools',1],['ACRE_PRC152',1]]],['UK3CB_BAF_V_Osprey_Rifleman_E',[['B_IR_Grenade',2,1],['SmokeShell',3,1],['HandGrenade',4,1],['UK3CB_BAF_556_30Rnd_T',4,30],['UK3CB_BAF_12G_Pellets',3,8],['SmokeShellBlue',1,1]]],['UK3CB_BAF_B_Bergen_MTP_PointMan_L_A',[['ACE_packingBandage',10],['UK3CB_BAF_HMNVS',1],['UK3CB_BAF_556_30Rnd_T',5,30],['UK3CB_BAF_12G_Pellets',3,8]]],'UK3CB_BAF_H_Mk7_Camo_B','',[],['ItemMap','ItemGPS','ItemRadioAcreFlagged','ItemCompass','ACE_Altimeter','']]";
};
};