Web & game developer from the Flash/AIR-era. Currently working mostly in C++ and Kotlin. Teaches at the Department of Game Design, Uppsala University.
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Uppsala University
- Gotland
- https://www.katalog.uu.se/profile/?id=N12-2450
Highlights
- Pro
Pinned Loading
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DinoRun
DinoRun PublicAn implementation of Chrome's "dino runner" for the Arduboy. Also my first Arduboy project.
C++
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ArduboyRayCaster
ArduboyRayCaster PublicA toy implementation of a monochrome raycast 3D-renderer, on the Arduino-based Arduboy. https://arduboy.com/
C++
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Pidgin2Mail
Pidgin2Mail PublicPidgin2Mail parses Pidgin HTML chat logs, and uploads them to an email server. (eg. sync your chats with gmail)
Perl 1
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RayTracerChallenge
RayTracerChallenge PublicFollowing along Jamis Buck's "The Ray Tracer Challenge", using only value semantics and compile-time polymorphism.
C++
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A small demo of flocking (Reynolds b...
A small demo of flocking (Reynolds boids), using Raylib and the SmallFast random number generator. 1#include "raylib.h"
2#include <algorithm>
3#include <cassert>
4#include <cmath>
5#include <cstdint>
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