Foundry community-contributed macros are noted here and merged into the Foundry Community Macros module for ease of use.
Macros may cause unintended side effects, such as issues with performance. Please read the comments in each macro to understand how it works before running!
You can now install this module automatically by specifying the following public module URL :
https://raw.githubusercontent.com/foundry-vtt-community/macros/main/module.json
As GM go to the Manage Modules options menu in your World Settings tab then enable the Foundry Community Macros module.
This module adds all of the community macros as a Compendium Packs called FVTT Community Macros.
You can open these packs, right click and click on import the macros you want. You can then add these macros to the Macro Toolbar at the bottom of the screen.
- Download the
.js
file to your machine - Create a new macro in Foundry VTT
- Give it a name and set the Type to "Script"
- Use a text editor, such as Notepad or vscode, to open the download
.js
file and copy the contents - Paste the contents into the Command section of the new macro
- Click "Save Macro"
- Celebrate π
To clone this repository, along with every macro in it, use the following command:
git clone https://github.com/foundry-vtt-community/macros.git
You can make pull requests to add or update macros here: https://github.com/foundry-vtt-community/macros/pulls
- Navigate to the directory where you wish to add your file
- Click on add file at the top
- Name your file with a
.js
ending and paste your content and save (add details in the description field of your.js
file) - Save the file and then open a pull request (GitHub should walk you through these steps)