ds - Some F# persistent data structures. Implemented in different projects, gathered here to be in one place.
- Heap.fs - Binomial heap.
- SegmentTree.fs - Segment Trees
- Queue.fs - Persistent real-time queue. From Okasaki.
- RedBlackTree.fs - Red-Black trees. Balancing rules taken from [Okasaki's excellent paper] (https://wiki.rice.edu/confluence/download/attachments/2761212/Okasaki-Red-Black.pdf)