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UnityHubModding

For educational purposes only!
Personally i use alternative launchers, so not affected from these Hub Pains(tm)
Alternative Launchers: https://github.com/unitycoder/UnityLauncherPro/wiki/Alternative-Launchers

Hów to unpack app.asar?

Contents



Uncheck "Connect to Unity Cloud" by default

  • Tested on Hub 3.6.1
  • open build/renderer/main.js
  • find line:
    {testId:"connect-services-checkbox",id:"unified-project-enabled-checkbox",isChecked:Y,onChange
  • replace with:
    {testId:"connect-services-checkbox",id:"unified-project-enabled-checkbox",isChecked:0==1,onChange

Enable Create Project Button (without having to select Cloud Organization)

  • Tested on Hub 3.6.1
  • open build/renderer/main.js
  • find line:
    {r({id:"cancel-create-project",label:"Cancel"}),e()},testId:`cancel-project-${i.name}`},n("common:CANCEL")),s.default.createElement(u.Button,{isDisabled:o||S,onClick:function(){r
  • replace with:
    {r({id:"cancel-create-project",label:"Cancel"}),e()},testId:`cancel-project-${i.name}`},n("common:CANCEL")),s.default.createElement(u.Button,{isDisabled:1==0,onClick:function()
  • GGKi2WcXEAAT6EX

Remove Version Control & Cloud Dashboard columns

Add Support for Custom Project Titles from ProjectName.txt or ProjectSettings ProductName field (instead of using folder name)


Add IRC Chat to Hub window (using iframe)

  • Tested on Hub 3.6.1
  • Open build/renderer/index.html
  • Add any IRC embed code before </body>, like: <iframe src="https://chat.undernet.org/" style="background: #444; width:99%; height:450px;"></iframe>
  • Video example: https://www.youtube.com/watch?v=3e9FSimbdfk
  • GF2Au1-XUAEEra3

Custom Styles


Custom Previews (or any html) for Project Templates description


Enable Built-in Login Dialog (no more browser login/logout issues with multiple accounts!)

  • Open Unity Hub\resources\app\build\main\services\authService\AuthService.js
  • Find line:
    if ((0, appDefaultProtocolClientHelpers_1.isUnityHubProtocolHandled)()) {
  • Replace with
    if (1==0 && (0, appDefaultProtocolClientHelpers_1.isUnityHubProtocolHandled)())
  • (to make this “if” be false, so that createLoginWindow gets called instead)
  • Alternative to modifying source: Could try disabling "UnityHub" protocol from Registry, since the code tries to check for it "isUnityHubProtocolHandled"
  • info https://unitycoder.com/blog/2024/04/26/unityhub-enable-builtin-login-dialog-no-more-browser-login-logout-issues/
  • image

Completely quit Unity Hub when you press X (window close button)

  • Open baseWindow.js
  • add const electron_1 = require("electron"); at the top (next to other require lines)
  • Find line logger.debug('close event is prevented, browser window will be hidden');
  • add this line after it electron_1.app.quit();

Make Hub background translucent













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