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GitHub Issue (If applicable): #134
What is the current behavior?
Actually the
ProcessUnoSplashScreen
creates the splash assets and consumes/process them, when nothing changed this target is skipped, which can cause the splash screen to not be included on the app. That was noted and fixed by for wasm by #127, but we shouldn't remove theInput
andOutput
in order to fix that.What is the new behavior?
Now we have a new target called
GenerateUnoSplashScreens
that will be responsible to create all the assets needed by the platforms, and to consume/process these assets we will useProcessUnoSplashScreen
that will always run.Other information
In order to make those changes easier to review and small, will be more PR addressing improving other parts. Right now, we can note an error on incremental builds on UnoIcon for wasm and Skia targets, which will be fixed in future iterations.
Because of that those PRs will target a separated branch
pj/build-task-update
and at the end will be merged againstmain