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Advanced Navigator System & New Mobs #204
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Changed CaveSpider name to Cave Spider Added ZombiePigman Added ZombieVillager Added rest Chicken tempt seeds Added Ocelot Changed Tempted Pig items Added PolarBear Added Rabbit Added Skeleton Horse Added Zombie Horse Added Tempted Wolf Behaviour Changed Default gamerule for spawningmobs to true Changed Creative Inventory Egg for Zombie VIllager to Correct one
Added percentage drop for Cod, TropicalFish, PolarBear
Merge remote-tracking branch 'upstream/stable' into stable
Fixes for behavior executing
Cat And Ocelot walks randomly Rabbits avoid Player (but now dont come for carrot)
Cat And Ocelot walks randomly Rabbits avoid Player (but now dont come for carrot)
# Conflicts: # src/pocketmine/entity/passive/Rabbit.php
Closed
# Conflicts: # src/pocketmine/entity/Mob.php # src/pocketmine/entity/behavior/RandomStrollBehavior.php # src/pocketmine/entity/object/ItemEntity.php # src/pocketmine/entity/pathfinder/EntityNavigator.php
I recommend for the mob names to get the name from the language file |
Any news ? @phoshp |
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New Mobs by @dearminder