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  1. DX12Particles DX12Particles Public

    Attempt to create a simple 2D particle system while learning the craziness that is DX12.

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  2. Break Break Public

    Simple wall breaking game to try the C+ method and paradoxically also experiment with some "modern" C++ paradigms.

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    This is an experimental code where I wanted to see if the blueprint-like system we had could be compiled into bytecode.

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