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Merge pull request #354 from uuidjs/remove-insecure-rng
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Remove insecure builtin random number generator (RNG)

Closes #294 and fixes #173
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ctavan authored Jan 27, 2020
2 parents b59b5c5 + 3a5842b commit 55e895f
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154 changes: 79 additions & 75 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,17 +2,17 @@
-- This file is auto-generated from README_js.md. Changes should be made there.
-->

# uuid [![Build Status](https://github.com/kelektiv/node-uuid/workflows/CI/badge.svg)](https://github.com/kelektiv/node-uuid/actions)
# uuid [![Build Status](https://github.com/uuidjs/uuid/workflows/CI/badge.svg)](https://github.com/uuidjs/uuid/actions)

Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDS.
Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDs.

Features:

- Support for version 1, 3, 4 and 5 UUIDs
- Cross-platform: CommonJS build for Node.js and [ECMAScript Modules](#ecmascript-modules) for the
browser.
- Uses cryptographically-strong random number APIs (when available)
- Zero-dependency, small footprint (... but not [this small](https://gist.github.com/982883))
- Uses cryptographically-strong random number APIs
- Zero-dependency, small footprint

## Quickstart - Node.js/CommonJS

Expand Down Expand Up @@ -114,8 +114,81 @@ npm run build

## API

### Version 4 (Random)

```javascript
const uuid = require('uuid');

// Incantations
uuid.v4();
uuid.v4(options);
uuid.v4(options, buffer, offset);
```

Generate and return a RFC4122 v4 UUID.

- `options` - (Object) Optional uuid state to apply. Properties may include:
- `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values. Takes precedence over `options.rng`.
- `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255). Alternative to `options.random`.
- `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written.
- `offset` - (Number) Starting index in `buffer` at which to begin writing.

Returns `buffer`, if specified, otherwise the string form of the UUID

Example: Generate string UUID with predefined `random` values

```javascript
const v4options = {
random: [
0x10,
0x91,
0x56,
0xbe,
0xc4,
0xfb,
0xc1,
0xea,
0x71,
0xb4,
0xef,
0xe1,
0x67,
0x1c,
0x58,
0x36,
],
};
uuid.v4(v4options); // ⇨ '109156be-c4fb-41ea-b1b4-efe1671c5836'

```

Example: Generate two IDs in a single buffer

```javascript
const buffer = new Array();
uuid.v4(null, buffer, 0); //
// [
// 155, 29, 235, 77, 59,
// 125, 75, 173, 155, 221,
// 43, 13, 123, 61, 203,
// 109
// ]
uuid.v4(null, buffer, 16); //
// [
// 155, 29, 235, 77, 59, 125, 75, 173,
// 155, 221, 43, 13, 123, 61, 203, 109,
// 27, 157, 107, 205, 187, 253, 75, 45,
// 155, 93, 171, 141, 251, 189, 75, 237
// ]

```

### Version 1 (Timestamp + Node)

⚠️⚠️⚠️ **Please make sure to check whether you really need the timestamp properties of Version 1 UUIDs
before using them. In many cases, Version 4 random UUIDs are the better choice. [This
FAQ](https://github.com/tc39/proposal-uuid#faq) covers more details.** ⚠️⚠️⚠️

```javascript
const uuid = require('uuid');

Expand All @@ -128,12 +201,12 @@ uuid.v1(options, buffer, offset);
Generate and return a RFC4122 v1 (timestamp-based) UUID.

- `options` - (Object) Optional uuid state to apply. Properties may include:

- `node` - (Array) Node id as Array of 6 bytes (per 4.1.6). Default: Randomly generated ID. See note 1.
- `clockseq` - (Number between 0 - 0x3fff) RFC clock sequence. Default: An internally maintained clockseq is used.
- `msecs` - (Number) Time in milliseconds since unix Epoch. Default: The current time is used.
- `nsecs` - (Number between 0-9999) additional time, in 100-nanosecond units. Ignored if `msecs` is unspecified. Default: internal uuid counter is used, as per 4.2.1.2.

- `random` - (Number[16]) Array of 16 numbers (0-255) to use for initialization of `node` and `clockseq` as described above. Takes precedence over `options.rng`.
- `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255). Alternative to `options.random`.
- `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written.
- `offset` - (Number) Starting index in `buffer` at which to begin writing.

Expand Down Expand Up @@ -203,75 +276,6 @@ uuid.v3('hello world', MY_NAMESPACE); // ⇨ '042ffd34-d989-321c-ad06-f608261724

```

### Version 4 (Random)

```javascript
const uuid = require('uuid');

// Incantations
uuid.v4();
uuid.v4(options);
uuid.v4(options, buffer, offset);
```

Generate and return a RFC4122 v4 UUID.

- `options` - (Object) Optional uuid state to apply. Properties may include:
- `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values
- `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255)
- `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written.
- `offset` - (Number) Starting index in `buffer` at which to begin writing.

Returns `buffer`, if specified, otherwise the string form of the UUID

Example: Generate string UUID with predefined `random` values

```javascript
const v4options = {
random: [
0x10,
0x91,
0x56,
0xbe,
0xc4,
0xfb,
0xc1,
0xea,
0x71,
0xb4,
0xef,
0xe1,
0x67,
0x1c,
0x58,
0x36,
],
};
uuid.v4(v4options); // ⇨ '109156be-c4fb-41ea-b1b4-efe1671c5836'

```

Example: Generate two IDs in a single buffer

```javascript
const buffer = new Array();
uuid.v4(null, buffer, 0); //
// [
// 155, 29, 235, 77, 59,
// 125, 75, 173, 155, 221,
// 43, 13, 123, 61, 203,
// 109
// ]
uuid.v4(null, buffer, 16); //
// [
// 155, 29, 235, 77, 59, 125, 75, 173,
// 155, 221, 43, 13, 123, 61, 203, 109,
// 27, 157, 107, 205, 187, 253, 75, 45,
// 155, 93, 171, 141, 251, 189, 75, 237
// ]

```

### Version 5 (Namespace)

```javascript
Expand Down
126 changes: 65 additions & 61 deletions README_js.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,17 +15,17 @@ require('crypto').randomBytes = function() {
};
```

# uuid [![Build Status](https://github.com/kelektiv/node-uuid/workflows/CI/badge.svg)](https://github.com/kelektiv/node-uuid/actions)
# uuid [![Build Status](https://github.com/uuidjs/uuid/workflows/CI/badge.svg)](https://github.com/uuidjs/uuid/actions)

Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDS.
Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDs.

Features:

- Support for version 1, 3, 4 and 5 UUIDs
- Cross-platform: CommonJS build for Node.js and [ECMAScript Modules](#ecmascript-modules) for the
browser.
- Uses cryptographically-strong random number APIs (when available)
- Zero-dependency, small footprint (... but not [this small](https://gist.github.com/982883))
- Uses cryptographically-strong random number APIs
- Zero-dependency, small footprint

## Quickstart - Node.js/CommonJS

Expand Down Expand Up @@ -123,8 +123,67 @@ npm run build

## API

### Version 4 (Random)

```javascript
const uuid = require('uuid');

// Incantations
uuid.v4();
uuid.v4(options);
uuid.v4(options, buffer, offset);
```

Generate and return a RFC4122 v4 UUID.

- `options` - (Object) Optional uuid state to apply. Properties may include:
- `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values. Takes precedence over `options.rng`.
- `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255). Alternative to `options.random`.
- `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written.
- `offset` - (Number) Starting index in `buffer` at which to begin writing.

Returns `buffer`, if specified, otherwise the string form of the UUID

Example: Generate string UUID with predefined `random` values

```javascript --run v4
const v4options = {
random: [
0x10,
0x91,
0x56,
0xbe,
0xc4,
0xfb,
0xc1,
0xea,
0x71,
0xb4,
0xef,
0xe1,
0x67,
0x1c,
0x58,
0x36,
],
};
uuid.v4(v4options); // RESULT
```

Example: Generate two IDs in a single buffer

```javascript --run v4
const buffer = new Array();
uuid.v4(null, buffer, 0); // RESULT
uuid.v4(null, buffer, 16); // RESULT
```

### Version 1 (Timestamp + Node)

⚠️⚠️⚠️ **Please make sure to check whether you really need the timestamp properties of Version 1 UUIDs
before using them. In many cases, Version 4 random UUIDs are the better choice. [This
FAQ](https://github.com/tc39/proposal-uuid#faq) covers more details.** ⚠️⚠️⚠️

```javascript
const uuid = require('uuid');

Expand All @@ -137,12 +196,12 @@ uuid.v1(options, buffer, offset);
Generate and return a RFC4122 v1 (timestamp-based) UUID.

- `options` - (Object) Optional uuid state to apply. Properties may include:

- `node` - (Array) Node id as Array of 6 bytes (per 4.1.6). Default: Randomly generated ID. See note 1.
- `clockseq` - (Number between 0 - 0x3fff) RFC clock sequence. Default: An internally maintained clockseq is used.
- `msecs` - (Number) Time in milliseconds since unix Epoch. Default: The current time is used.
- `nsecs` - (Number between 0-9999) additional time, in 100-nanosecond units. Ignored if `msecs` is unspecified. Default: internal uuid counter is used, as per 4.2.1.2.

- `random` - (Number[16]) Array of 16 numbers (0-255) to use for initialization of `node` and `clockseq` as described above. Takes precedence over `options.rng`.
- `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255). Alternative to `options.random`.
- `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written.
- `offset` - (Number) Starting index in `buffer` at which to begin writing.

Expand Down Expand Up @@ -197,61 +256,6 @@ Example:
uuid.v3('hello world', MY_NAMESPACE); // RESULT
```

### Version 4 (Random)

```javascript
const uuid = require('uuid');

// Incantations
uuid.v4();
uuid.v4(options);
uuid.v4(options, buffer, offset);
```

Generate and return a RFC4122 v4 UUID.

- `options` - (Object) Optional uuid state to apply. Properties may include:
- `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values
- `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255)
- `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written.
- `offset` - (Number) Starting index in `buffer` at which to begin writing.

Returns `buffer`, if specified, otherwise the string form of the UUID

Example: Generate string UUID with predefined `random` values

```javascript --run v4
const v4options = {
random: [
0x10,
0x91,
0x56,
0xbe,
0xc4,
0xfb,
0xc1,
0xea,
0x71,
0xb4,
0xef,
0xe1,
0x67,
0x1c,
0x58,
0x36,
],
};
uuid.v4(v4options); // RESULT
```

Example: Generate two IDs in a single buffer

```javascript --run v4
const buffer = new Array();
uuid.v4(null, buffer, 0); // RESULT
uuid.v4(null, buffer, 16); // RESULT
```

### Version 5 (Namespace)

```javascript
Expand Down
2 changes: 1 addition & 1 deletion examples/browser-esmodules/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

```
npm install
npm test
npm start
```

Then navigate to `example.html`.
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