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A unity simulation that spawns n (1 to ∞) cubes and follows the pointer click with least number of draw calls possible.

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squares

A unity simulation that spawns n (1 to ∞) cubes and follows the pointer click with least number of draw calls possible.

URL: http://vishalpandey.tech/squares/

Note - The performance in the WebGL build depends on the network latency.

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A unity simulation that spawns n (1 to ∞) cubes and follows the pointer click with least number of draw calls possible.

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