Releases: varun-dhar/5zig-HUD
5zig-HUD v0.3.5
It's been a while. Nothing new in this version, but some longstanding and more recent bugs have been fixed.
Updated to 1.18.2, fixed delays on saving, fixed various minor bugs, code cleanup.
5zig-HUD v0.3.4
We now have a Discord server! If you would like to ask questions about the mod, make bug reports, suggest changes and improvements, and/or participate in beta testing, this is the place to do it.
Changelog:
Officially supports 1.16.5
Fixed horizontal alignment issues.
Added support for per-dimension and per-world coordinates
Navigation navigates to death coordinates on death.
The coordinates of the player's last death are now stored in coordinate location lastDeath.
Added actions.
Fixed macros not taking arguments.
Fixed the disable update checker message.
Made config files more tolerant of spacing.
Created a startup messenger that informs the player of setup issues.
HUD is now disabled when chat/f3 is open.
Rewrote command parser.
Rewrote HUD renderer.
Rewrote coordinate storage system.
General bug fixes, code cleanup, and improvements.
5zig-HUD v0.3.3
Fixed bugs in the navigation system and command parser. Made improvements to command parser (5zig-HUD commands now appear in command history).
5zig-HUD v0.3.2
Added a navigation system, fixed a bug where the direction froze after spinning left, and reinstated 1.16.3 support.
5zig-HUD v0.3.1
So this is a big update! I've added a macro parser, a coordinate mapper, and I'm dropping support for 1.16.3 (sorry). The macro parser is pretty nice, and easy to use, and it works on all commands and all text in general, including 5zig-HUD commands, so if you didn't like my commands, you can make your own macros for them. However, you can't make macros for macros due to how the parser works. The coordinate mapper works similarly to homes on servers; you provide a name and you can recall the coordinates using the name. It's currently not easy for me to build multiple versions of the mod because of the large amount of time it takes to set up the build environment on my slow laptop. I might reinstate support for 1.16.3 once I get Github Actions automatically building it for me. The two new features do have config files of their own (which are created on first run), but it's highly recommended to add macros and coordinates using commands to avoid problems.
On a slightly unrelated note, I've grown this mod into a sort of mapping/general purpose mod centered around the HUD. I never really thought 5zig-HUD was a great name, and it's starting to make less sense, so I was hoping some of you might make suggestions (I'm not very creative). Post them on the issues page and I'll choose one to use.
Also, people have told me that update messages in general are annoying. I tried to make mine less annoying with the disable message and only running the first time you join a world after launch or with the command, but I don't know if people still find it annoying. I also changed the updater so that even if you click the disable message more than once it stays disabled, where before it would toggle the state. Fill out this poll if you want to give feedback. If you like the feature, also respond to the poll so I know people like it. So that's enough of me. Download the new version and enjoy!
5zig-HUD v0.3
Added command parser, wiki, update notification system, and fixed bug where death handler detected non-client player deaths.
5zig-HUD v0.2.2
Fixed bug where death handler enable condition was reversed, changed death handler such that it runs on servers with death screen disabled. Tested on LemonCloud.
5zig-HUD v0.2.1
Fixed bug where death timer did not work on servers, rewrote config parser, updated mod to 1.16.4.
5zig-HUD v0.2
Fixed bug where armor and hunger bars were not shown, added item despawn timer and death coordinates.
5zig-HUD v0.1.1
Added armor durability stats.