Prevent compilation warning about redefining SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE #606
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I'm compiling with dynamic SDL 2.28.3, on Ubuntu 23.10. Every time I compile my game, I get ~6 sets of warnings about SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE already being defined:
So to avoid this spam, this PR undefines it first if it's defined already. The other new constants do not suffer from the same problem (on my setup, at least).