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@bnnm bnnm released this 29 Jan 10:47
· 32 commits to main since this release

Automated releases (full diffs here).

Recent changes

CHANGELOG

(latest changes from previous release, generated on 2025-01-28 22:08:36 +0000)

2025-01-28 23:03:13 +0100 (AStiph/patch-12)

  • Update hca_keys.h

2025-01-24 15:55:22 +0100 (bnnm/bcwav-fix)

  • Fix test .bcwav stereo IMA

2025-01-24 01:19:16 +0100 (bnnm/float-etc)

  • Add HCA key
  • Fix some .nub again [We Ski (Wii)]
  • Fix some .srsa+srst KTAC [Shin Hokuto Musou (Android)]
  • Fix some .msf loops being slightly off
  • Fix .bcwav IMA waveforms [3DS eShop (3DS)]
  • Fix some stereo .vag [NBA 06 (PS2)]
  • Add .skx+.tbl [Syphon Filter: Dark Mirror (PS2/PSP), MLB 14 (Vita)]
  • cleanup: rename nw_ima to camelot_ima
  • api: allow float decoders internally

2025-01-19 12:12:41 +0100 (EdnessP/master)

  • HD+BD: small additional fixes [Midnight Club 2 (PS2)]

2025-01-19 01:57:00 +0100 (bnnm/ka1a-etc)

  • Add .srsa/srst KA1A [Dynasty Warriors Origins (PC)]
  • Add .srsa/srst with KMA9 [Fairy Tail 2 (PS4)]
  • Add .k2sb [Three Kingdoms HEROES (macOS)]
  • Add Sony .hd+bd/hbd [Parappa the Rapper 2 (PS2)]
  • Add Sony .phd+pbd [Parappa the Rapper (PSP)]
  • Add cavia .hd2+bd [Drakengard 1/2 (PS2), Ghost in the Shell: SAC (PS2)]
  • Add Codemasters .3ds [F1 2011 (3DS)]
  • Fix some .nub [We Ski (Wii)]
  • Fix some .nus3audio [Super Smash Bros. Ultimate (Switch)]
  • Fix CLI -S 0 with multiple files
  • Fix vgmstream123 -S 0 with multiple files
  • Fix silent downmixing in rare cases
  • Fix wonky loop info in rare cases

2025-01-13 22:15:40 +0100 (nicks96432/master)

  • build: fix build without vorbis and mpeg

2025-01-13 22:05:29 +0100 (AStiph/patch-11)

  • Update hca_keys.h

2025-01-08 18:20:01 +0100 (bnnm/musx-misc)

  • Fix some .sfx MUSX sample rate [Ice Ace 3 (PC), G-Force (PS3)]
  • Fix some .sch [Conflict: Desert Storm (PC)]
  • Add ADX key
  • Add extra .wave test codecs

2025-01-06 15:24:08 +0100 (AStiph/patch-10)

  • Update hca_keys.h