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fix: Change requestNamedAnimationFrame to apply last change per frame…
… instead of first (#8799) ## Description The current implementation of `requestNamedAnimationFrame` prevents multiple updates on a frame but by disregarding all but the first request per frame. This throttling behaviour is apparent when playing a very short video - if a `timeupdate` occurs just before the `ended` event, the progress bar position on the `timeupdate` is set at say 98% and 100% from the `ended` is discarded. Although #8633 removed the throttle from the `ended` handler itself, the throttle and non-throttled update can still both execute between frames. ## Specific Changes proposed Changes the implementation to apply only the last callback instead. If any exist they will be cancelled. There will still be only one update, but now it's the last. Updates tests to reflect the changed behaviour. Fixes #8782 ## Requirements Checklist - [x] Feature implemented / Bug fixed - [ ] If necessary, more likely in a feature request than a bug fix - [x] Change has been verified in an actual browser (Chrome, Firefox, IE) - [x] Unit Tests updated or fixed - [ ] Docs/guides updated - [ ] Example created ([starter template on JSBin](https://codepen.io/gkatsev/pen/GwZegv?editors=1000#0)) - [x] Has no DOM changes which impact accessiblilty or trigger warnings (e.g. Chrome issues tab) - [x] Has no changes to JSDoc which cause `npm run docs:api` to error - [ ] Reviewed by Two Core Contributors
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