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Godot 4.2+ compatibility and mingw build support
- Update godot-cpp to track 4.2 - Update openvr to 2.0.10 - Remove bundled godot-xr-tools - Remove support for MacOS, never tested and long broken - Update gdextension interface for changes in godot 4.1 - Support finding system-installed libopenvr on platforms with pkg-config - Support for mingw in build using tunabrain-patched openvr header - Add autoload singleton to register XR interface with server - This works around godotengine/godot#64975 the same way as the reference XR and TiltFive extensions. - Default to static libc++ to match godot-cpp - Remove CRT debug flag to match godot and godot-cpp - Update CI to publish gdextension artifacts correctly
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@@ -18,3 +18,4 @@ Thumbs.db | |
*.idb | ||
*.ilk | ||
*.dll | ||
demo/addons/godot-xr-tools |
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[submodule "godot-cpp"] | ||
path = godot-cpp | ||
url = https://github.com/godotengine/godot-cpp | ||
branch = 4.2 |
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