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Can't connect to server via the 7 Days to Die game client Docker is starting and it looks like the server is starting but I'm seeing errors about steamclient.so and SDL. Doing some searching on the internet it looks like it's expect some 32 bit files? I see in the logs it's looking for Mono and the docker isn't grabbing that. Do I need to do some additonal installs inside the docker container? I do see the lines
[ .... ] Starting sdtdserver: Applying steamclient.so sdk64 hardlink fix: 7 Days To Die [ OK ] Starting sdtdserver: Applying steamclient.so sdk64 hardlink fix: 7 Days To Die [ .... ] Starting sdtdserver: Applying steamclient.so sdk32 link fix: 7 Days To Die [ OK ] Starting sdtdserver: Applying steamclient.so sdk32 link fix: 7 Days To Die [ .... ] Starting sdtdserver: My Game Host Unloading 54184 unused Assets to reduce memory usage. Loaded Objects now: 43333. 2022-07-03T23:22:09 20.519 INF Loaded (local): progression |
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Replies: 5 comments 3 replies
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I don't see anything strange, the server have initialize without issues, those errors and mono that you saw are normal, don't ask me why, but I had same output at my servers and I'm able to connect and my friends are able to join, check the ports that you have opened and if you are trying to connect from outside of your home check your router ports |
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It's on a dedicated server that I rent from Hetzner so no router issues. From my home machine I can verify the ports on the server are open: nc -zvu 116.202.50.45 26900 nc -zvu 116.202.50.45 26901 nc -zvu 116.202.50.45 26902 But when I try to connect with the client I get an error that it can't get the server ID I'm not seeing steamcmd inside the docker. I see .steam directory under /home/sdtdserver but no steamcmd |
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Monitor is showing as good: I can open the webconsole and I'm seeing someone trying to get into the telnet (fortunately I set the password) |
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Should steamcmd be inside the docker container? |
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Seems that despite what NC showed the ports weren't open, https://www.ipvoid.com/udp-port-scan/ worked as a correct test. Had an issue in the docker networking and it's all set now. |
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Seems that despite what NC showed the ports weren't open, https://www.ipvoid.com/udp-port-scan/ worked as a correct test. Had an issue in the docker networking and it's all set now.