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thrustr engine

an easy to use engine for some of my projects

planned features

  • a 3D editor
  • a 2D editor
  • game objects
  • components
  • scenes
  • networking
  • lighting
  • custom programming language

current features

  • a "font renderer"
  • a math class
  • an easings class
  • a collision class (unfinished)
  • an intro player
  • a sprite-stack renderer

requirements

  • SimulationFramework (0.3.0-alpha.11) (graphical stuff and shaders)
  • SimulationFramework.Desktop (0.3.0-alpha.11) (graphical stuff and shaders)
  • SimulationFramework.OpenGL (0.3.0-alpha.11) (graphical stuff and shaders)
  • AssimpNet (fbx importing inside of misc.cs)

installing requirements

here is a basic command to install the requirements
dotnet add package SimulationFramework -v 0.3.0-alpha.11 | dotnet add package SimulationFramework.Desktop -v 0.3.0-alpha.11 | dotnet add package SimulationFramework.OpenGL -v 0.3.0-alpha.11 | dotnet add package AssimpNet

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