- a 3D editor
- a 2D editor
- game objects
- components
- scenes
- networking
- lighting
- custom programming language
- a "font renderer"
- a math class
- an easings class
- a collision class (unfinished)
- an intro player
- a sprite-stack renderer
- SimulationFramework (0.3.0-alpha.11) (graphical stuff and shaders)
- SimulationFramework.Desktop (0.3.0-alpha.11) (graphical stuff and shaders)
- SimulationFramework.OpenGL (0.3.0-alpha.11) (graphical stuff and shaders)
- AssimpNet (fbx importing inside of misc.cs)
here is a basic command to install the requirements
dotnet add package SimulationFramework -v 0.3.0-alpha.11 | dotnet add package SimulationFramework.Desktop -v 0.3.0-alpha.11 | dotnet add package SimulationFramework.OpenGL -v 0.3.0-alpha.11 | dotnet add package AssimpNet