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Factor out old terrain generation example #6

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deathcap opened this issue Jan 13, 2016 · 0 comments
Open

Factor out old terrain generation example #6

deathcap opened this issue Jan 13, 2016 · 0 comments

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@deathcap
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Terrain generation is in lib/terrain.js (and lib/blocks.js for the requisite blocks), could move it to a separate plugin voxel/ideas#46 - flat land? - or https://github.com/voxel/voxel-land could be used, but it is perhaps too sophisticated for a simple example

https://github.com/deathcap/voxel-example/blob/ea5b83190a2d47a5fba0c8d8f8f0d75f200887bb/lib/terrain.js - this terrain is somewhat more interesting than flatland, might be useful as another terrain generator example:

screen shot 2016-01-18 at 9 21 55 pm

deathcap added a commit that referenced this issue Jan 19, 2016
TODO: move the original generator (has a demonstration of glass, and
some other more complex generation, but like voxel-land) to another
plugin, #6
deathcap added a commit that referenced this issue Jan 19, 2016
TODO: move the original generator (has a demonstration of glass, and
some other more complex generation, but like voxel-land) to another
plugin, #6
@deathcap deathcap changed the title Factor out terrain generation example Factor out old terrain generation example Feb 12, 2016
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