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voxel/voxel-mesher#11 cwise: Arrays do not all have the same shape
voxel/voxel-shader#10 Broken dependency: glslify (esprima-six unpublished)
voxel/voxel-shader#11 gl-shader: Error compling vertex shader: ERROR: 0:18: '=' : global variable initializers must be constant expressions
Note that semver would have pulled in the voxel-mesher fix (^0.14.0 matches 0.14.3), but
since these fixes are all very important (either cannot run on modern browsers or build
in development environment, due to unpublished dependency), making the requirements explicit.
gl-shader: Error compling vertex shader: ERROR: 0:18: '=' : global variable initializers must be constant expressions
createShader @ bundle.js:19534(anonymous function) @ bundle.js:19097ShaderPlugin.createAOShader @ bundle.js:42043ShaderPlugin.ginit @ bundle.js:41966EventEmitter.emit @ bundle.js:88941initGLNow @ bundle.js:33223EventEmitter.emit @ bundle.js:88916initGameShell @ bundle.js:34207(anonymous function) @ bundle.js:33470(anonymous function) @ bundle.js:34091
with vmv on Chrome 47.0.2526.106 on OS X 10.11.2 (this used to work), relevant glsl:
seems apparent to me this global variable is a constant expression, but not to the compiler; should probably move it into main()
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