A voxel RTX engine based upon Rust, whose functionality is completely implemented in GLSL; created with as few dependencies as possible.
The goal of this project is to build a specialized game engine for use in future projects.
- A RTX engine.
- Vulkan support.
- Physics (only for player, atm).
- Support for Windows and Linux.
- Support for OS X.
- Path traced audio.
- Multiplayer.