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WIP: Support VRM 1.0 #1
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- ✅ specVersion - ✅ meta - ✅ humanoid Test should be written later
- getMap + fromMap can replace by getObjectFromInnerMap - format
- define NODE in the file - slight format
it's now SemanticError, and static method
…ore precise position
一旦、 |
this should be a full features of VRMC_vrm base extension
VRM1.0のコア仕様 |
indices of meshAnnotations was not applied to the path
Why do "empty node encountered" errors still appear?
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Description
gltf-validatorをVRM1.0の拡張群に対応させます。
gltf-validatorに後から拡張を追加する機構が見つからなかったため、一旦もともと存在したコードに上乗せする形での実装を行っています。
現状、テストが実装できていません。
TODO
VRMC_vrm.meta
VRMC_vrm.humanoid
VRMC_vrm.expressions
VRMC_vrm.firstPerson
VRMC_vrm.lookAt
VRMC_materials_mtoon
VRMC_springBone
VRMC_node_constraint