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submission
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final submission.
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w00tedness committed Mar 28, 2015
1 parent 6eeda5a commit 719f31f
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Showing 8 changed files with 1,221 additions and 23 deletions.
57 changes: 57 additions & 0 deletions InitShaders.js
Original file line number Diff line number Diff line change
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//
// LoadShaders.js
//

function initShaders( gl, vertexShaderId, fragmentShaderId )
{
var vertShdr;
var fragShdr;

var vertElem = document.getElementById( vertexShaderId );
if ( !vertElem ) {
alert( "Unable to load vertex shader " + vertexShaderId );
return -1;
}
else {
vertShdr = gl.createShader( gl.VERTEX_SHADER );
gl.shaderSource( vertShdr, vertElem.text );
gl.compileShader( vertShdr );
if ( !gl.getShaderParameter(vertShdr, gl.COMPILE_STATUS) ) {
var msg = "Vertex shader failed to compile. The error log is:"
+ "<pre>" + gl.getShaderInfoLog( vertShdr ) + "</pre>";
alert( msg );
return -1;
}
}

var fragElem = document.getElementById( fragmentShaderId );
if ( !fragElem ) {
alert( "Unable to load vertex shader " + fragmentShaderId );
return -1;
}
else {
fragShdr = gl.createShader( gl.FRAGMENT_SHADER );
gl.shaderSource( fragShdr, fragElem.text );
gl.compileShader( fragShdr );
if ( !gl.getShaderParameter(fragShdr, gl.COMPILE_STATUS) ) {
var msg = "Fragment shader failed to compile. The error log is:"
+ "<pre>" + gl.getShaderInfoLog( fragShdr ) + "</pre>";
alert( msg );
return -1;
}
}

var program = gl.createProgram();
gl.attachShader( program, vertShdr );
gl.attachShader( program, fragShdr );
gl.linkProgram( program );

if ( !gl.getProgramParameter(program, gl.LINK_STATUS) ) {
var msg = "Shader program failed to link. The error log is:"
+ "<pre>" + gl.getProgramInfoLog( program ) + "</pre>";
alert( msg );
return -1;
}

return program;
}
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