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E373: Draw skybox in traditional renderer #736

Merged
merged 6 commits into from
Feb 7, 2024
Merged

E373: Draw skybox in traditional renderer #736

merged 6 commits into from
Feb 7, 2024

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w23
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@w23 w23 commented Feb 5, 2024

Fixes #732

w23 added 3 commits February 5, 2024 10:57
It is not wired up to render anything yet, but we just made sure that it
builds and gets destroyed.

Also, fixup dynamic BLAS double-free.
It does it in a super dirty way, trad renderer needs a massive
refactoring.

It also displays patched skybox, however, we need it to display the
oridingal one.
Also fix:
- a bunch of texture/image destruction issues
- `_xvk_remove_all_sky_surfaces` getting stuck
@w23 w23 changed the title vk: add skybox pipeline for traditional renderer (E373) Draw skybox in traditional renderer Feb 5, 2024
@w23 w23 marked this pull request as ready for review February 5, 2024 18:24
@w23 w23 changed the title (E373) Draw skybox in traditional renderer E373: Draw skybox in traditional renderer Feb 7, 2024
@w23 w23 merged commit 2b19a8c into vulkan Feb 7, 2024
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@w23 w23 deleted the E373-tradsky branch February 7, 2024 15:04
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skybox for rasterization
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