Basic Entity-Component-System to make simple 2D games in GO.
Serves as base for a game that is currently in development.
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Small Entity-Component-System based on Ebiten, with common built in components such as Timer or SpriteRenderer.
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w4rryn/sh2d
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Small Entity-Component-System based on Ebiten, with common built in components such as Timer or SpriteRenderer.
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