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7 days to die support was added, but the game files werent hashed.
I used an old 2.5 build with the same game metadata code added to hash the game files, and uploaded the hashes to the indexed game files repo.
Modlist author tries to compile, gets this error :
00:11:15.110 [FATAL] (Wabbajack.Compiler.MO2Compiler) Unable to find existing game files for SevenDaysToDie, skipping.|System.Net.Http.HttpRequestException: Response status code does not indicate success: 404 (Not Found).
at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode()
at System.Net.Http.Json.HttpClientJsonExtensions.<FromJsonAsyncCore>g__Core|12_0[TValue,TJsonOptions](HttpClient client, Task`1 responseTask, Boolean usingResponseHeadersRead, CancellationTokenSource linkedCTS, Func`4 deserializeMethod, TJsonOptions jsonOptions, CancellationToken
presumably when trying to retrieve the version json from the indexed repo.
relevant code in WJ is :
public async Task<Archive[]> GetGameArchives(Game game, string version)
{
var url = $"https://raw.githubusercontent.com/wabbajack-tools/indexed-game-files/master/{game}/{version}.json";
return await _client.GetFromJsonAsync<Archive[]>(url, _dtos.Options) ?? Array.Empty<Archive>();
}
7 days to die support was added, but the game files werent hashed.
I used an old 2.5 build with the same game metadata code added to hash the game files, and uploaded the hashes to the indexed game files repo.
Modlist author tries to compile, gets this error :
presumably when trying to retrieve the version json from the indexed repo.
relevant code in WJ is :
the hash json is here :
cant work out whats causing it, though I suspect its the version number
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