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Added GitHub Actions for build and security analysis #1

Added GitHub Actions for build and security analysis

Added GitHub Actions for build and security analysis #1

Workflow file for this run

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
name: "CodeQL"
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
paths-ignore:
- '*.md'
- LICENSE
schedule:
- cron: '31 2 * * 5'
jobs:
analyze:
name: Analyze (C++))
runs-on: windows-latest
timeout-minutes: 360
permissions:
security-events: write
packages: read
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: 'Install Ninja'
run: choco install ninja
- uses: ilammy/msvc-dev-cmd@v1
- name: 'Instance templates'
shell: pwsh
working-directory: ${{ github.workspace }}/VSIX
run: |
.\createcmake.ps1 d3d11game_win32 Direct3DGame ${{ github.workspace }}
.\createcmake.ps1 d3d11game_win32_dr Direct3DGameDR ${{ github.workspace }}
.\createcmake.ps1 d3d12game_win32 Direct3D12Game ${{ github.workspace }}
.\createcmake.ps1 d3d12game_win32_dr Direct3D12GameDR ${{ github.workspace }}
.\createcmake.ps1 d3d11game_uwp_cppwinrt Direct3DUWPGame ${{ github.workspace }}
.\createcmake.ps1 d3d11game_uwp_cppwinrt_dr Direct3DUWPGameDR ${{ github.workspace }}
.\createcmake.ps1 d3d12game_uwp_cppwinrt Direct3DUWP12Game ${{ github.workspace }}
.\createcmake.ps1 d3d12game_uwp_cppwinrt_dr Direct3DUWP12GameDR ${{ github.workspace }}
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
with:
languages: c-cpp
build-mode: manual
- name: 'Configure CMake - Direct3DGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGame
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGame
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWPGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGame
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWPGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGame
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGameDR
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWPGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWPGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3D12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12Game
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3D12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12Game
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWP12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12Game
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWP12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12Game
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3D12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12GameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3D12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12GameDR
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWP12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWP12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR
run: cmake --build out\build\x64-Debug
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v3
with:
category: "/language:c-cpp"