Bump github/codeql-action from 3.27.1 to 3.27.4 (#114) #80
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# Copyright (c) Microsoft Corporation. | |
# Licensed under the MIT License. | |
name: "CodeQL" | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
paths-ignore: | |
- '*.md' | |
- LICENSE | |
schedule: | |
- cron: '31 2 * * 5' | |
permissions: | |
contents: read | |
jobs: | |
analyze: | |
name: Analyze (C++)) | |
runs-on: windows-latest | |
timeout-minutes: 360 | |
permissions: | |
actions: read # for github/codeql-action/init to get workflow details | |
contents: read # for actions/checkout to fetch code | |
security-events: write # for github/codeql-action/autobuild to send a status report | |
packages: read | |
steps: | |
- name: Checkout repository | |
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2 | |
- name: 'Install Ninja' | |
run: choco install ninja | |
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0 | |
- name: 'Instance templates' | |
shell: pwsh | |
working-directory: ${{ github.workspace }}/VSIX | |
run: | | |
.\createcmake.ps1 d3d11game_win32 Direct3DGame ${{ github.workspace }} | |
.\createcmake.ps1 d3d11game_win32_dr Direct3DGameDR ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_win32 Direct3D12Game ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_win32_dr Direct3D12GameDR ${{ github.workspace }} | |
.\createcmake.ps1 d3d11game_uwp_cppwinrt Direct3DUWPGame ${{ github.workspace }} | |
.\createcmake.ps1 d3d11game_uwp_cppwinrt_dr Direct3DUWPGameDR ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_uwp_cppwinrt Direct3DUWP12Game ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_uwp_cppwinrt_dr Direct3DUWP12GameDR ${{ github.workspace }} | |
- name: Initialize CodeQL | |
uses: github/codeql-action/init@ea9e4e37992a54ee68a9622e985e60c8e8f12d9f # v3.27.4 | |
with: | |
languages: c-cpp | |
build-mode: manual | |
- name: 'Configure CMake - Direct3DGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGame | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGame | |
run: cmake --build out\build\x64-Debug | |
- name: 'Configure CMake - Direct3DUWPGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGame | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWPGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGame | |
run: cmake --build out\build\x64-Debug | |
- name: 'Configure CMake - Direct3DGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGameDR | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGameDR | |
run: cmake --build out\build\x64-Debug | |
- name: 'Configure CMake - Direct3DUWPGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWPGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR | |
run: cmake --build out\build\x64-Debug | |
- name: 'Configure CMake - Direct3D12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12Game | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3D12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12Game | |
run: cmake --build out\build\x64-Debug | |
- name: 'Configure CMake - Direct3DUWP12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12Game | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWP12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12Game | |
run: cmake --build out\build\x64-Debug | |
- name: 'Configure CMake - Direct3D12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12GameDR | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3D12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12GameDR | |
run: cmake --build out\build\x64-Debug | |
- name: 'Configure CMake - Direct3DUWP12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR | |
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWP12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR | |
run: cmake --build out\build\x64-Debug | |
- name: Perform CodeQL Analysis | |
uses: github/codeql-action/analyze@ea9e4e37992a54ee68a9622e985e60c8e8f12d9f # v3.27.4 | |
with: | |
category: "/language:c-cpp" |