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Bump github/codeql-action from 3.27.1 to 3.27.4 (#114) #80

Bump github/codeql-action from 3.27.1 to 3.27.4 (#114)

Bump github/codeql-action from 3.27.1 to 3.27.4 (#114) #80

Workflow file for this run

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
name: "CodeQL"
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
paths-ignore:
- '*.md'
- LICENSE
schedule:
- cron: '31 2 * * 5'
permissions:
contents: read
jobs:
analyze:
name: Analyze (C++))
runs-on: windows-latest
timeout-minutes: 360
permissions:
actions: read # for github/codeql-action/init to get workflow details
contents: read # for actions/checkout to fetch code
security-events: write # for github/codeql-action/autobuild to send a status report
packages: read
steps:
- name: Checkout repository
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- name: 'Install Ninja'
run: choco install ninja
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
- name: 'Instance templates'
shell: pwsh
working-directory: ${{ github.workspace }}/VSIX
run: |
.\createcmake.ps1 d3d11game_win32 Direct3DGame ${{ github.workspace }}
.\createcmake.ps1 d3d11game_win32_dr Direct3DGameDR ${{ github.workspace }}
.\createcmake.ps1 d3d12game_win32 Direct3D12Game ${{ github.workspace }}
.\createcmake.ps1 d3d12game_win32_dr Direct3D12GameDR ${{ github.workspace }}
.\createcmake.ps1 d3d11game_uwp_cppwinrt Direct3DUWPGame ${{ github.workspace }}
.\createcmake.ps1 d3d11game_uwp_cppwinrt_dr Direct3DUWPGameDR ${{ github.workspace }}
.\createcmake.ps1 d3d12game_uwp_cppwinrt Direct3DUWP12Game ${{ github.workspace }}
.\createcmake.ps1 d3d12game_uwp_cppwinrt_dr Direct3DUWP12GameDR ${{ github.workspace }}
- name: Initialize CodeQL
uses: github/codeql-action/init@ea9e4e37992a54ee68a9622e985e60c8e8f12d9f # v3.27.4
with:
languages: c-cpp
build-mode: manual
- name: 'Configure CMake - Direct3DGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGame
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGame
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWPGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGame
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWPGame (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGame
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DGameDR
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWPGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWPGameDR (DX11)'
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3D12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12Game
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3D12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12Game
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWP12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12Game
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWP12Game (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12Game
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3D12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12GameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3D12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3D12GameDR
run: cmake --build out\build\x64-Debug
- name: 'Configure CMake - Direct3DUWP12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR
run: cmake --preset=x64-Debug -DBUILD_TEST_TEMPLATE=ON
- name: 'Build - Direct3DUWP12GameDR (DX12)'
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR
run: cmake --build out\build\x64-Debug
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@ea9e4e37992a54ee68a9622e985e60c8e8f12d9f # v3.27.4
with:
category: "/language:c-cpp"