Bump Microsoft.VisualStudio.SDK.EmbedInteropTypes from 15.0.34 to 15.0.36 in /VSIX/src/Direct3DGame #82
Workflow file for this run
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# Copyright (c) Microsoft Corporation. | |
# Licensed under the MIT License. | |
name: 'CMake (Windows)' | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
paths-ignore: | |
- '*.md' | |
- LICENSE | |
permissions: | |
contents: read | |
jobs: | |
build: | |
runs-on: 'windows-2022' | |
strategy: | |
fail-fast: false | |
matrix: | |
build_type: [x64-Debug, x64-Release, x64-Debug-Clang, x64-Release-Clang] | |
arch: [amd64] | |
include: | |
- build_type: x86-Debug | |
arch: amd64_x86 | |
- build_type: x86-Release | |
arch: amd64_x86 | |
- build_type: x86-Debug-Clang | |
arch: amd64_x86 | |
- build_type: x86-Release-Clang | |
arch: amd64_x86 | |
- build_type: arm64-Debug | |
arch: amd64_arm64 | |
- build_type: arm64-Release | |
arch: amd64_arm64 | |
- build_type: arm64ec-Debug | |
arch: amd64_arm64 | |
- build_type: arm64ec-Release | |
arch: amd64_arm64 | |
steps: | |
- uses: actions/checkout@d632683dd7b4114ad314bca15554477dd762a938 # v4.2.0 | |
- name: 'Install Ninja' | |
run: choco install ninja | |
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0 | |
with: | |
arch: ${{ matrix.arch }} | |
- name: 'Instance templates' | |
shell: pwsh | |
working-directory: ${{ github.workspace }}/VSIX | |
run: | | |
.\createcmake.ps1 d3d11game_win32 Direct3DGame ${{ github.workspace }} | |
.\createcmake.ps1 d3d11game_win32_dr Direct3DGameDR ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_win32 Direct3D12Game ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_win32_dr Direct3D12GameDR ${{ github.workspace }} | |
.\createcmake.ps1 d3d11game_uwp_cppwinrt Direct3DUWPGame ${{ github.workspace }} | |
.\createcmake.ps1 d3d11game_uwp_cppwinrt_dr Direct3DUWPGameDR ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_uwp_cppwinrt Direct3DUWP12Game ${{ github.workspace }} | |
.\createcmake.ps1 d3d12game_uwp_cppwinrt_dr Direct3DUWP12GameDR ${{ github.workspace }} | |
- name: 'Configure CMake - Direct3DGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGame | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGame | |
run: cmake --build out\build\${{ matrix.build_type }} | |
- name: 'Configure CMake - Direct3DUWPGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGame | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWPGame (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGame | |
run: cmake --build out\build\${{ matrix.build_type }} | |
- name: 'Configure CMake - Direct3DGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGameDR | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DGameDR | |
run: cmake --build out\build\${{ matrix.build_type }} | |
- name: 'Configure CMake - Direct3DUWPGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWPGameDR (DX11)' | |
working-directory: ${{ github.workspace }}/Direct3DUWPGameDR | |
run: cmake --build out\build\${{ matrix.build_type }} | |
- name: 'Configure CMake - Direct3D12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12Game | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3D12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12Game | |
run: cmake --build out\build\${{ matrix.build_type }} | |
- name: 'Configure CMake - Direct3DUWP12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12Game | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWP12Game (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12Game | |
run: cmake --build out\build\${{ matrix.build_type }} | |
- name: 'Configure CMake - Direct3D12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12GameDR | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3D12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3D12GameDR | |
run: cmake --build out\build\${{ matrix.build_type }} | |
- name: 'Configure CMake - Direct3DUWP12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR | |
run: cmake --preset=${{ matrix.build_type }} -DBUILD_TEST_TEMPLATE=ON | |
- name: 'Build - Direct3DUWP12GameDR (DX12)' | |
working-directory: ${{ github.workspace }}/Direct3DUWP12GameDR | |
run: cmake --build out\build\${{ matrix.build_type }} |