Skip to content

Commit

Permalink
Fix typo in webgpu-matrix-math.md (#163)
Browse files Browse the repository at this point in the history
  • Loading branch information
isaiah-santala authored Sep 12, 2024
1 parent c9d23c8 commit d27ce09
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion webgpu/lessons/webgpu-matrix-math.md
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ The results are completely different. Even worse, if we needed the
second example we'd have to write a different shader that applied
the translation, rotation, and scale in our new desired order.

Well, some smart people way figured out that you can do
Well, some smart people figured out a way that you can do
all the same stuff with matrix math. For 2D we use a 3x3 matrix.
A 3x3 matrix is like a grid with 9 boxes:

Expand Down

0 comments on commit d27ce09

Please sign in to comment.