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Android dynamic load resources

Lionel Wei edited this page Jul 30, 2017 · 6 revisions

Android resources are loaded by AssetManager.

安卓资源由AssetManager加载。

While android application launched, it creates an AssetManager instance and add resources search paths by addAssetPath.

By default, it adds:

应用启动时,系统会为其创建一个AssetManager实例,并由addAssetPath方法添加资源搜索路径,默认添加:

  1. "/framework/base.apk" - Android base resources (base)
  2. "/data/app/*.apk" - The launching apk resources (host)

As we know, android resources are accessed by an unique index with format 0xPPTTNNNN.

所有的资源需要通过一个唯一的id来访问

  • PP - the resource package id (00-02: system, 7f: application, 03-7e: reserved)
  • TT - the resource type id (types are 'attr', 'layout', 'string' and etc.)
  • NNNN - the resource entry id

To avoid id conflicts, the resources ids in host and plugins should be partitioned.

为避免id冲突,宿主以及各个插件之间的资源id需要分段处理。

There are some ways to do this:

  1. Create a self-contained asset manager for each plugin. 插件独立使用一个资源管理器
  • ❌Plugins can not access resource to each other. 插件间无法访问资源
  1. Add all plugins' asset path to host's asset manager. 添加所有资源路径到宿主
    1. Arrange the entry ids (NNNN) by public.xml 分配NN段

      • ⚠️ High cost of maintenance. 字段有限,不好维护
    2. Arrange the type ids (TT) by public.xml 分配TT段

      • ❌Plugins can not access resource to each other. 插件间无法访问资源
    3. Arrange the package ids (PP) 分配PP段

      1. Modify aapt source code 修改aapt源码

        • ⚠️ High cost of maintenance. 不好维护
      2. Modify the products of aapt (binary resources.arsc and *.xml) 修改aapt生成产物

        • ✅Seamless, and the ability of ultimate slicing. 无缝连接,支持极致剪裁

Now, out final plan is to repack android asset package and reset package id of it's resources.

我们的最终方案是对资源包进行重新打包,重设资源id

Repack android asset package

First of all, unzip the package file resources.ap_, get files:

首先,解压**resources.ap_**文件,可以得到:

AndroidManifest.xml
resources.arsc
res
  `-- layout
       `-- activity_main.xml

They are all binary files, data structs are in ResourcesType.h

这些文件都是二进制的,数据结构参见ResourcesType.h

Repack resources.arsc
chunk type note
Table header RES_TABLE_TYPE = 0x002
Resource strings RES_STRING_POOL_TYPE = 0x001 e.g. 'Hello World!'
Package header RES_TABLE_PACKAGE_TYPE = 0x200 Rewrite entry: package id
Type strings RES_STRING_POOL_TYPE = 0x001 e.g. 'attr', 'layout', etc.
Key strings RES_STRING_POOL_TYPE = 0x001 e.g. 'activity_main', etc.
DynamicRefTable RES_TABLE_LIBRARY_TYPE = 0x0203 Insert entry for Android 5.0+
Type spec RES_TABLE_TYPE_SPEC_TYPE = 0x0202
Type info RES_TABLE_TYPE_TYPE = 0x0201 Rewrite entry: resource entry value
  1. Reset package id

  2. Filter types

  3. Dynamic package reference

In Android 5.0+ needs to set the dynamicRefTable for lookup bag parent.

5.0以上需要对二进制文件加入“资源包id映射”数据段,以使得能正确查找到主题等bag的parent。

What's the bag and bag parent?

For example, we made a plugin with package id 0x34, and defined themes in it's styles.xml:

<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">..</style>
<style name="AppTheme.NoActionBar">..</style>

And then after aapt executed, we got a bag tree as following: (run aapt d --values resources *.apk to see more)

Theme.AppCompat.Light.DarkActionBar
    `-- AppTheme <bag> (id: 0x34050001)
          `-- AppTheme.NoActionBar <bag> (id: 0x34050000)

The AppTheme.NoActionBar's parent is AppTheme, but in ResourcesType.cpp, If has not pre-define dynamicRefTable (declare what 0x34 is), while looking up the parent of AppTheme.NoActionBar (0x34050000) it would abort and never find AppTheme and Theme.AppCompat.Light.DarkActionBar.

The result is that, if your activity is an instance of AppCompatActivity but cannot apply the AppCompat Theme, then a crash raised. Let's see the codes:

ssize_t ResTable::getBagLocked(uint32_t resID, const bag_entry** outBag,
        uint32_t* outTypeSpecFlags) const
{
    ...
        bag_entry* cur = entries+curEntry;

        cur->stringBlock = entry.package->header->index;
        cur->map.name.ident = newName;
        cur->map.value.copyFrom_dtoh(map->value);
        status_t err = grp->dynamicRefTable.lookupResourceValue(&cur->map.value);
        if (err != NO_ERROR) {
            ALOGE("Reference item(0x%08x) in bag could not be resolved.", cur->map.value.data);
            return UNKNOWN_ERROR;
        }
    ...
}
status_t DynamicRefTable::lookupResourceValue(Res_value* value) const {
    ...
    status_t err = lookupResourceId(&value->data);
    if (err != NO_ERROR) {
        return err;
    }
    ...
}
status_t DynamicRefTable::lookupResourceId(uint32_t* resId) const {
    uint32_t res = *resId;
    size_t packageId = Res_GETPACKAGE(res) + 1;

    if (packageId == APP_PACKAGE_ID) {
        // No lookup needs to be done, app package IDs are absolute.
        return NO_ERROR;
    }

    if (packageId == 0) {
        // The package ID is 0x00. That means that a shared library is accessing
        // its own local resource, so we fix up the resource with the calling
        // package ID.
        *resId |= ((uint32_t) mAssignedPackageId) << 24;
        return NO_ERROR;
    }

    // Do a proper lookup.
    uint8_t translatedId = mLookupTable[packageId];
    if (translatedId == 0) {
        //--------------------------------------------------------
        // Lookup Code Block
        // [0x03, 0x7e] goes here
        //--------------------------------------------------------
        ALOGV("DynamicRefTable(0x%02x): No mapping for build-time package ID 0x%02x.",
                (uint8_t)mAssignedPackageId, (uint8_t)packageId);
        for (size_t i = 0; i < 256; i++) {
            if (mLookupTable[i] != 0) {
                ALOGV("e[0x%02x] -> 0x%02x", (uint8_t)i, mLookupTable[i]);
            }
        }
        return UNKNOWN_ERROR;
    }

    *resId = (res & 0x00ffffff) | (((uint32_t) translatedId) << 24);
    return NO_ERROR;
}
Repack *.xml
chunk type note
Xml header RES_XML_TYPE = 0x0003
Attr ids RES_XML_RESOURCE_MAP_TYPE = 0x180 Rewrite entry: each attr id
Xml node RES_XML_START_ELEMENT_TYPE = 0x102 Rewrite entry: node attribute value